skip to main content
US FlagAn official website of the United States government
dot gov icon
Official websites use .gov
A .gov website belongs to an official government organization in the United States.
https lock icon
Secure .gov websites use HTTPS
A lock ( lock ) or https:// means you've safely connected to the .gov website. Share sensitive information only on official, secure websites.


Search for: All records

Creators/Authors contains: "Nagarajan, T"

Note: When clicking on a Digital Object Identifier (DOI) number, you will be taken to an external site maintained by the publisher. Some full text articles may not yet be available without a charge during the embargo (administrative interval).
What is a DOI Number?

Some links on this page may take you to non-federal websites. Their policies may differ from this site.

  1. We introduce SWITCH-A-VIEW, a model that learns to automatically select the viewpoint to display at each timepoint when creating a how-to video. The key insight of our approach is how to train such a model from unlabeled -- but human-edited -- video samples. We pose a pretext task that pseudo-labels segments in the training videos for their primary viewpoint (egocentric or exocentric), and then discovers the patterns between the visual and spoken content in a how-to video on the one hand and its view-switch moments on the other hand. Armed with this predictor, our model can be applied to new multi-view video settings for orchestrating which viewpoint should be displayed when, even when such settings come with limited labels. We demonstrate our idea on a variety of real-world videos from HowTo100M and Ego-Exo4D, and rigorously validate its advantages. 
    more » « less
    Free, publicly-accessible full text available April 22, 2026
  2. Given a multi-view video, which viewpoint is most informative for a human observer? Existing methods rely on heuristics or expensive "best-view" supervision to answer this question, limiting their applicability. We propose a weakly supervised approach that leverages language accompanying an instructional multi-view video as a means to recover its most informative viewpoint(s). Our key hypothesis is that the more accurately an individual view can predict a view-agnostic text summary, the more informative it is. To put this into action, we propose LangView, a framework that uses the relative accuracy of view-dependent caption predictions as a proxy for best view pseudo-labels. Then, those pseudo-labels are used to train a view selector, together with an auxiliary camera pose predictor that enhances view-sensitivity. During inference, our model takes as input only a multi-view video--no language or camera poses--and returns the best viewpoint to watch at each timestep. On two challenging datasets comprised of diverse multi-camera setups and how-to activities, our model consistently outperforms state-of-the-art baselines, both with quantitative metrics and human evaluation. 
    more » « less
    Free, publicly-accessible full text available April 10, 2026
  3. Object state changes in video reveal critical information about human and agent activity. However, existing methods are limited to temporal localization of when the object is in its initial state (e.g., the unchopped avocado) versus when it has completed a state change (e.g., the chopped avocado), which limits applicability for any task requiring detailed information about the progress of the actions and its spatial localization. We propose to deepen the problem by introducing the spatially-progressing object state change segmentation task. The goal is to segment at the pixel-level those regions of an object that are actionable and those that are transformed. We introduce the first model to address this task, designing a VLM-based pseudo-labeling approach, state-change dynamics constraints, and a novel WhereToChange benchmark built on in-the-wild Internet videos. Experiments on two datasets validate both the challenge of the new task as well as the promise of our model for localizing exactly where and how fast objects are changing in video. We further demonstrate useful implications for tracking activity progress to benefit robotic agents. 
    more » « less
    Free, publicly-accessible full text available March 15, 2026
  4. Vision-language models are integral to computer vision research, yet many high-performing models remain closed-source, obscuring their data, design and training recipe. The research community has responded by using distillation from black-box models to label training data, achieving strong benchmark results, at the cost of measurable scientific progress. However, without knowing the details of the teacher model and its data sources, scientific progress remains difficult to measure. In this paper, we study building a Perception Language Model (PLM) in a fully open and reproducible framework for transparent research in image and video understanding. We analyze standard training pipelines without distillation from proprietary models and explore large-scale synthetic data to identify critical data gaps, particularly in detailed video understanding. To bridge these gaps, we release 2.8M human-labeled instances of fine-grained video question-answer pairs and spatio-temporally grounded video captions. Additionally, we introduce PLM-VideoBench, a suite for evaluating challenging video understanding tasks focusing on the ability to reason about "what", "where", "when", and "how" of a video. We make our work fully reproducible by providing data, training recipes, code & models. 
    more » « less
    Free, publicly-accessible full text available July 23, 2026